Patch notes
🛠️ Patch Notes – Bug Fixes & Quality of Life Improvements
This update focuses on bug fixes, system improvements, and streamlining inventory management. Thank you for all the continued feedback and reports!
🐛 Bug Fixes
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Sheep & Critter AI has been reworked to behave more consistently. Critters will now attempt to flee the level, and overall pathing has been improved.
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Fixed an issue where players could receive more crafted items than intended. Crafting logic has been revised for accuracy.
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Resolved multiple bugs related to “Deposit All” and “Pick Up All” functionality when interacting with chests.
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Consumables can now be used from any open inventory, not just the action bar.
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Potion cooldowns have been fully reworked. They should now function reliably and as intended.
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Addressed long-standing issues with buff stacking, which previously allowed unintended effects. Buff logic has been revised for proper stacking behavior.
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Fixed a range of translation errors across various UI elements. Some may still persist—ongoing improvements will follow in future updates.
✨ New Features & Quality of Life
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Added two new inventory management functions:
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Quick Stack to Nearby Chests – Instantly moves matching items to nearby storage.
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Sort Inventory – Automatically organizes items in your inventory for better clarity and efficiency.
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Files
Get Mistaken Demo
Mistaken Demo
Survive, Roam, Shelter and fight the Mist
Status | In development |
Author | Storken |
Genre | Survival, Adventure, Role Playing |
Tags | 2D, Dark Fantasy, Fantasy, Lovecraftian Horror, Pixel Art, Sandbox, Singleplayer |
Languages | German, English, Spanish; Latin America, Japanese, Chinese (Simplified) |
More posts
- Difficulty update10 days ago
- Crafting hotfix18 days ago
- Crafting output hotfix25 days ago
- Patch notes and improvements26 days ago
- Localization update!43 days ago
- Font Update57 days ago
- Base building update58 days ago
- Quality of life improvements60 days ago
- Hotfix64 days ago
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