Difficulty update
Patch Notes - Difficulty Update & New Features
This update introduces difficulty selection to tailor your survival experience, along with some quality-of-life additions and balance tweaks.
New Feature: Difficulty Selection
Players can now choose from four difficulty levels when starting a new game. Each difficulty impacts damage taken, enemy health, hunger rate, and loot/gold systems:
Easy
Player takes 25% less damage
Enemies have 25% less HP
Hunger depletes 50% slower
No gold loss on death
Normal
Standard values (baseline experience)
Hard
Player takes 50% more damage
Enemies have 50% more HP
Hunger depletes 50% faster
Enemies drop 50% more gold
Player loses 50% more gold on death
Slightly increased chance for higher quality gear
Mistake
Player takes 100% more damage
Enemies have 150% more HP
Hunger depletes 100% faster
Enemies drop 100% more gold
All gold is lost on death
Random items from inventory are dropped on death
Moderately increased chance for higher quality gear
Some enemies and bosses can drop unique loot (exclusive to this difficulty)
New Placeable: Target Dummy
Added a target dummy item that can be placed in the world
Useful for testing weapons, builds, and calculating damage output
New UI Feature: DPS Counter
A real-time DPS counter has been added
Activates during combat and when hitting target dummies
Helps players analyze and optimize their damage
1+ Equipment Slot
Players can now equip a second amulet
Provides more flexibility and combinations for stat bonuses and utility effects
Bug Fixes & Balance
Fixed buff duration
Some enemies had their values balanced
Some Origin balancing
Other small adjustment and fixes.
Files
Get Mistaken Demo
Mistaken Demo
Survive, Roam, Shelter and fight the Mist
Status | In development |
Author | Storken |
Genre | Survival, Adventure, Role Playing |
Tags | 2D, Dark Fantasy, Fantasy, Lovecraftian Horror, Pixel Art, Sandbox, Singleplayer |
Languages | German, English, Spanish; Latin America, Japanese, Chinese (Simplified) |
More posts
- Crafting hotfix11 days ago
- Crafting output hotfix18 days ago
- Patch notes and improvements18 days ago
- Localization update!35 days ago
- Font Update50 days ago
- Base building update50 days ago
- Quality of life improvements52 days ago
- Hotfix57 days ago
- Hotfix58 days ago
Leave a comment
Log in with itch.io to leave a comment.